Smack Jeeves Webcomic Hosting Add to favourites

Wily 5: page 37

April 7th, 2011, 11:00 pm

Average Rating: 5.00
<< First < Previous Next > Most Recent >>

Author's Comments:

April 7th, 2011, 3:43 pm

This was interesting.

October 23rd, 2019, 6:30 am

April 7th, 2011, 5:15 pm

Myeah, Heat keeps giving me a hard time with his random fire tackle intervals and complicated projectiles.

User's Comments:

Reply Alienoid, April 7th, 2011, 11:16 pm

One more TMO death that is.

Reply Drawkey, April 8th, 2011, 12:54 am

I can't wait 'till TMO dies!!

... um

Reply Lord Enigma, April 8th, 2011, 4:53 am

Clearly Heat Man is a jerk.

Reply sabbo(e)ros, April 8th, 2011, 5:15 am

It isn't random.

Reply The_mad_one, April 8th, 2011, 5:27 am

@ sabbo(eros): Yes it is. Once you hit him, he sets himself on fire, then he charges at you after a random amount of time. Could be instantly, could be after 3 seconds.

Quite annoying if he does it instantly several times, then suddenly waits a second, so you jump too early and land on top of him.

Also annoying if he hits you, you hit him back to avoid his projectiles being fired, then he instantly charges into you again.



The first two fire tackles in this video are a good example of the random intervals:
http://www.youtube.com/watch?v=kXnzh3gr3MM
The battle starts at 2:09.

Reply Metal (Guest), April 8th, 2011, 6:23 am

It's not really that hard to jump over, especially if you see him standing still, that means he's going to charge at you.

Reply The_mad_one, April 8th, 2011, 6:47 am

@ Metal: It's hard for me. X3

Also, it's difficult mode with blaster, so I have to hit him 14 times, where he has to hit me just 4 times.
http://megaman.wikia.com/wiki/Heat_Man

And since he usually hits me several times in a row when I make a single slip, it's pretty difficult. And I slip a lot, cuz I tend to move in rhythms and his random tackle delay messes that up...

He's also the boss after airman, whose insta-teleport issue cause me to be damaged a lot.

So that's why he keeps killing me. :3


It doesn't really matter though. When we lose once against Wily, we have no more atomic fire shots, meaning we'll probably die in any second attempts. In other words, we only need one life for Wily anyway.

Reply pat15, April 8th, 2011, 7:08 am

Why don't you just use bubbles again?

Reply The_mad_one, April 8th, 2011, 7:20 am

@ pat15: Because we need those for the alien.

Sadly, Djoing already knew that. We saw no point in playing dumb though, so we're using that info.

Reply Shadow_Da_Hedgie, April 8th, 2011, 6:01 pm

The thing to do, TMO, is put as much distance between him and you as possible. That way it gives you lots of time to avoid his tackle no matter how long he waits before using it.

Reply The_mad_one, April 8th, 2011, 6:19 pm

@ Shadow_Da_Hedgie: ...But I didn't think of that. ^^'

Post A Comment